Category Archives: Work of the Week

Work of the Week #37

The Fantasium revamping continues with the Freemen!

1 = The Rogue (R.E.).  Male; founder of the Freemen; self-taught to full mastery of harnessing one’s Chi & Prana (as well as meditative & martial arts); pioneer of the ‘Agorist Lifestyle’.

2 = Akei & Aguyu.  Females; Akei is a Light Angel (Valkyrie) & Aguyu is a Dark Angel of the same level; former Watchers, behave as sisters yet aren’t related.

3 = Ergur & Nazhur.  Imps; long-time partners & lovers; comrades of Yahuyyul, exiled with her; as Freemen now help rescue seized children.

4 = The Clockwork Child (Ekshiedsta).  Female; Child, who was turned to clockwork; unlike the other Children in her land, her Spirit & Soul remained intact (no one knows why…); able to produce weapons with her body.

5 = The Fury (Avress).  Female; possesses an odd spark of magic; made orphaned by Rebel invasion, works to control her ‘powers’ to prevent it from harming her 2 brothers.

6 = Dassan & Kessen.  Males; Feroid Hybrids; the ‘jokers’ of the Freemen.

7 = Mirror (Ictheal).  Female; Changeling (can change into most humanoid & animalian, even hybrid, forms); rescued & brought to the Peregrine Academy as her new home.

8 = Raac & Ragull.  Males; Twin brothers from the Eastern Fringelands who were orphaned & ultimately rescued by Ictheal, brought back to the Peregrine Academy & have since started learning the Chakral arts.

9 = The Warrioress.  Female; enslaved to the Archivists (her true name unknown), made to fight for show; managed to escape.

10 = Blade-mistress (Arreshya).  Female; another rescued orphan from the Archivists; became a master of blade arts.

11 = M.I. Areggz.  Male; a practising bard; writes music & literature promoting “Liberty, Life, & Light”.

12 = Ehnrig.  Male; long-time pirate & merc; became a Freeman in order to escape the Authorities.

13 = The Star-child (Esscey).  Female; maybe of the same kind as the “Skull-bearer”; another orphaned child; name given to her by R.E. (a Star-name play on the ‘s’ & ‘c’ of “Star-child”); her abilities have yet to awaken.

14 = Prega Paringan.  Female; another orphan taken by the Archivists, rescued by the Freemen; learning martial arts.

15 = Runen & Zurin Aerg.  Males; orphaned siblings; artistic & musical prodigies, now good friends with (& pupils of) M.I. Areggz.

16 = Princess.  Female; orphan (name unknown); nickname from her demeanour when brought in; now engages in Freemen outreach.

 

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Work of the Week #36

Fantasium is receiving a bit of revamping (again…).

I shall start with the “Ten Kings” *updated*:

1 = Red Dove.  Female; experimental ‘super-soldier’ (1 of 25 including the “White Witch”); was inserted into a ‘bio-suit’ that amplifies her Chi (thus her strength & abilities); wields 2 katanas.

2 = Crowe.  Male; uses special Tarot cards to produce ‘magical’ effects via Prana; Red Dove’s boyfriend.

3 = The Mortal God.  Male; offspring of a god and mortal; no Super-form; has a very long lifespan but still mortal.

4 = The Skull-bearer.  Female; origins as yet unknown; possesses a skull-shaped talisman that channels her Chi & Prana to produce certain effects; wife of the Mortal God.

5 = The Tinker.  Male; Earthling engineer; has built a large number of advanced machines and technology; since built himself into his favourite mech.

6 = The Fawke.  Male; Earthling engineer; is very adept at electronic technologies; brother is the Tinker; large parts of his body are now artificially-enhanced.

7 = The Boar.  Male; ex-mercenary/ex-army man who specialized in collecting powerful relics from the Five Waves; weapon of choice was an Alien hand-held railgun.

8 = The Bard.  Male; a Jack-of-all-trades whose primary interest is in the arts; lived as a radical who specialized in exposing Darkness through songs & artwork.

9 = The Savant.  Female; discovered by the Bard & raised by him; has the ability to learn & master anything she sees within minutes; eventually became his girlfriend.

10 = Merryman.  Male; a former student of the Peregrine Academy; was infected by DarkMagic but remained in control; nickname is a play on his on-mission demeanor.

On another hiatus in May….  Hope to revamp some of the other aspects of Fantasium in due time.

 

Work of the Week #34

The making of a proto-tongue…:

>First, use an actual proto-tongue as a guide! (in this case, Proto-Indo-European)

>Second, select some sound and word “rules” to make the proto-tongue sound more unique.

>Third, use a script that’s based on a real-world, ancient script that hasn’t been used in thousands of years (in this case, Brahmi; see Freemen flag…).

Mortal 7

freemen flag

Work of the Week #31

It’s time for “Fun With Flags!”

Fantasium-related flags, anyway…:

flags1

The Freemen:  Red and green are complementary colours, symbolizing the complement between Good and Evil.  The script is of an old Mortal language, it translates as “the Freemen.”

The Watchers:  The symbol in the center is actually a sentence written in the magical script of the Semimortals, it translates as “the Watchers.”

The Archivists:  Black symbolizes the Dark, and white symbolizes the Light.  The script is of the magical tongue of the Magi, and it translates as “We Run the Show.”  This flag isn’t actually the original flag of the Archivists….

 

Work of the Week #28

Fantasium‘s equivalent of LotR “Black Speech”…:

the-dark-tongues-scripts

Fantasium‘s “Dark Side” speaks a number of languages that are unique, to say the least.  Most distinguish between the genders, to the point where some of them are even speaking different tongues within the same language.

These languages were inspired from the Australian language called Yanyuwa….  Here are some of the tongues that use the above scripts:

kxenggwaam

nyangyarwullu

wanyarrungyul

Happy New Year!!  😀